Technical and FX Artist from Gothenburg, Sweden.
FX for Alan Wake 2:
Creation & Implementation of various FX in Northlight Engine.
Creating FX using existing pipelines and systems created by the FX team in Houdini and NL.
Pipeline Scripts for Houdini using Python.
Procedural FX.
Cinematic Real-time effects, writing Content- (pixel) Shaders using HLSL.
Stylized Character & Design
Character Art
Programming for Artists
Digital Sculpting