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Isac Stahl
Isac Stahl
Technical Artist at Studio Itzy
Gothenburg, Sweden

Technical and FX Artist from Gothenburg, Sweden.

Skills

Concept ArtIllustrationCharacter ModelingRetopologyHLSLPython ScriptingHairDecalsToolingReal-Time Destruction

Software proficiency

Houdini
Houdini
Blender
Blender
ZBrush
ZBrush
Photoshop
Photoshop
Maya
Maya
Xgen
Xgen
Unreal Engine
Unreal Engine
HLSL
HLSL

Experience

  • Technical Artist at Deviaiton Games
    Los Angeles, US
    March 2023 - March 2024

  • Associate Technical Artist at Deviation Games
    Los Angeles
    May 2022 - February 2023

  • VFX Artist Trainee at Remedy Entertainment
    Espoo, Finland
    September 2021 - Present

    FX for Alan Wake 2:

    Creation & Implementation of various FX in Northlight Engine.

    Creating FX using existing pipelines and systems created by the FX team in Houdini and NL.

    Pipeline Scripts for Houdini using Python.

    Procedural FX.

    Cinematic Real-time effects, writing Content- (pixel) Shaders using HLSL.

  • Technical Artist Student at The Game Assembly
    Malmö, Sweden
    September 2020 - Present

  • Degree of Bachelor's of Arts at University of Skövde
    Skövde, Sweden
    September 2017 - June 2020

  • Erasmus Studies at Digital Arts & Entertainment
    Kortrijk, Belgium
    September 2019 - January 2020

    Stylized Character & Design

    Character Art

    Programming for Artists

    Digital Sculpting